Cyberknight

From WestGuard

Cyberknight

Founder and CEO of WestGuard, Inc.

Cyberknight
David Sterling


Cyberknight

Alternate ID  
Player   Lloyd Montgomery
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Val  Char   Cost
15/45  STR5
18/28  DEX24
18/33  CON16
10/18  BODY0
18  INT8
11  EGO2
13/23  PRE3
16  COM3
 
9/27  PD3
9/27  ED2
4/6  SPD12
7/12  REC0
40/60  END2
30/40  STUN3
 
9"/13"  RUN6
3"  SWIM1
3"/9"  LEAP0
Characteristics Cost: 90
Cost  PowerEND
10  Elemental Control-Battle Armor, 30-point powers, (15 Active Points); all slots OIF-Battle Armor (-1/2) 
7  1) +30 STR (30 Active Points); No Figured Characteristics (-1/2), OIF-Battle Armor (-1/2) 3
13  2) Flight 15", x4 Noncombat (35 Active Points); OIF-Battle Armor (-1/2) 3
17  3) EB 10d6 (vs. ED), 16 Charges (+0) (50 Active Points); OIF-Battle Armor (-1/2), Beam (-1/4), Cannot Be Used With Multiple-Power Attacks (-1/4) [16]
    
15  +10 DEX (30 Active Points); No Figured Characteristics (-1/2), OIF-Battle Armor (-1/2) 
15  +15 CON (30 Active Points); No Figured Characteristics (-1/2), OIF-Battle Armor (-1/2) 
8  +8 BODY (16 Active Points); No Figured Characteristics (-1/2), OIF-Battle Armor (-1/2) 
7  +10 PRE (10 Active Points); OIF-Battle Armor (-1/2) 
13  +2 SPD (20 Active Points); OIF-Battle Armor (-1/2) 
7  +5 REC (10 Active Points); OIF-Battle Armor (-1/2) 
7  +20 END (10 Active Points); OIF-Battle Armor (-1/2) 
7  +10 STUN (10 Active Points); OIF-Battle Armor (-1/2) 
20  Armor (10 PD/10 ED) (30 Active Points); OIF-Battle Armor (-1/2) 0
16  Armor (8 PD/8 ED) (24 Active Points); OIF-Bodysuit (-1/2) 0
5  Running +4" (9"/13" total) (8 Active Points); OIF-Battle Armor (-1/2) 1
7  Power Defense (10 points) (10 Active Points); OIF-Battle Armor (-1/2) 0
3  Lack Of Weakness (-5) (5 Active Points); OIF-Battle Armor (-1/2) 0
3  Sight Group Flash Defense (5 points) (5 Active Points); OIF-Bodysuit (-1/2) 0
5  Mental Defense (10 points total) (8 Active Points); OIF-Bodysuit (-1/2) 0
13  LS (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (19 Active Points); OIF-Battle Armor (-1/2) 0
7  Radio Perception/Transmission (Radio Group) (10 Active Points); OIF-Headset (-1/2) 0
3  IR Perception (Sight Group) (5 Active Points); OIF-Bodysuit (-1/2) 0
3  UV Perception (Sight Group) (5 Active Points); OIF-Bodysuit (-1/2) 0
3  +2 PER with Sight Group (4 Active Points); OIF-Bodysuit (-1/2) 0
Powers Cost: 214
Cost  Martial Arts Maneuver
4  Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 5d6 / 11d6 Strike 
5  Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 7d6 / 13d6 Strike 
5  Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 3d6 / 9d6 +v/5; FMove 
3  Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 4d6 / 10d6 Strike, Target Falls 
4  Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 
Martial Arts Cost: 21
Cost  Skill
5  +1 with HTH Combat 
3  Breakfall 13- (15-) 
3  Bureaucratics 12- (14-) 
3  Combat Piloting 13- (15-) 
3  Computer Programming 13- 
3  Criminology 13- 
3  Deduction 13- 
3  Electronics 13- 
3  Paramedics 13- 
3  Tactics 13- 
3  Teamwork 13- (15-) 
3  AK-Los Angeles (INT-based) 13- 
3  KS-Police Procedures (INT-based) 13- 
3  SS-Cybernetics (INT-based) 13- 
3  TF: Combat Aircraft, Helicopters, Large Planes, Small Planes 
Skills Cost: 47
Cost  Perk
5  Money: Well Off 
2  Fringe Benefit: State Police Powers 
5  Custom Perk-Member of Westguard 
4  Reputation-Leader of Westguard (A large group) 11-, +2/+2d6 
Perks Cost: 16
Cost  Talent
6  Combat Luck (3 PD/3 ED) 
Talents Cost: 6


Val  Disadvantages
10  Distinctive Features-Battle Armor: (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 
15  Social Limitation-Secret ID (David Sterling): (Frequently, Major) 
15  Psychological Limitation-Honorable: (Common, Strong) 
15  Psychological Limitation-Protective of Normals: (Common, Strong) 
10  Psychological Limitation-Overconfident in Battle Armor: (Common, Moderate) 
10  Hunted-California State Police: 14- (Less Pow, NCI, Watching) 
15  Hunted-VIPER: 11- (As Pow, Harshly Punish) 
15  Hunted-Enemies of Westguard: 8- (Mo Pow, Harshly Punish) 
15  Physical Limitation-Battle Armor is 8' Tall and Not Stealthy: (Frequently, Greatly Impairing) 

Disadvantage Points: 120
Base Points: 200 Experience Required: 74 Total Experience Available: 74 Experience Unspent: 0 Total Character Cost: 394

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Height: 6' 5"Hair: Blond
Weight: 214 lbsEyes: Blue
Appearance: Tall, well-built male caucasian
Personality: 
Quote:
Background: CEO of Sterling Enterprises, LTD. A major manufacturer of civilian, military and aerospace craft.
Powers/Tactics: